Bug #519 was about making sure that trackevent handles ( used to resize a trackevent ) made the trackevent gain focus. Currently, clicking on a trackevent would give it focus, but clicking on the handles ( which are a child element of the trackevent ) would not. After digging into the code a bit nothing jumped out a me that was glaringly wrong, so I figured it was an event bubbling issue. I remember that the third arguement of addEventListener ( the one everyone forgets about ) had something to do with event bubbling so I went and looked it up on MDN. The third arguement, also called userCapture, basically specifies if you want events to bubble as they normally do, from a child element up to it's parent ( which means it would have a value of false, which I'm sure everyone is used to seeing ) or create what is called an event reflow ( I think ) and change the way an event gets triggered. By setting userCapture to true I noticed that events now fire from the parent element first and then to each of it's children ( pending they have an event listener for the given event ). This seemed to do the trick and the trackevent handles were now recognizing a click event and everything was being handled as it should. The fix that I just explained worked because the event must have been getting captured and thrown away somewhere before it bubbled up to the parent element. Doing what I did allows us to make sure that the event gives priority to it's parent first ensuring that it get's fired there and then fires the event on each of it's children. It was pretty cool playing around with how userCapture works and the difference it makes on events that get fired. I don't see setting userCapture to true to be something I will use very often, as an event that bubbles from a child up is typically what you want, but knowing how to change the flow and use it accordingly is definitely a powerful tool to remember we have in our arsenal as coders.
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This week in general has been great for getting back into the swing of things again and refreshing myself with Popcorn Maker again, it's crazy how fast the project is moving now a days. You don't realize the crazy amount of bug mail you get until you take a week off and let it pile up. Also with a project moving as fast as Popcorn Maker it's also hard to stay up to date after taking that much time off, the code is changing so much everyday it's crazy. I'm looking forward to next week and getting ready to release 0.5 of Popcorn Maker!